Art assignments - how do we follow instructions? It reminds me of Brian Eno's Oblique strategies, creative prompts. How to get outside what you already know? Making your own instructions is biased towards your own practice and knowledge.
Balance between open and narrow briefs; too open and some students become lost, too narrow and the results might be less creative. The value of (visual) examples/taking into account different learning styles. Social aspect - different views. How do we normally engage different views on our own work/practice? E.g. tutorials, crits, mentorship.
Cybernetics - systems. I have tried through my own practice to inhabit different theoretical systems: chance (through John Cage, Alan Kaprow, Yoko Ono, Brian Eno); agential realism (Karen Barad), difference and repetition (Gilles Deleuze). And how to embody different technological/material systems: How might I act with a robot hand? How do I create my own analogue version of a generative adversarial network?
Rules/Unruly Which rules to follow, which to bend, which to break?
Learning theories Give confidence to learners.
Connectivism Nurturing and maintaining connections is needed to facilitate continual learning. Ability to see connections between fields, ideas, and concepts is a core skill. Networks may not be inclusive.
Eliminating the ‘expert’ teacher, eventually.